I really liked the idea that kids aren’t inherently lazy and always seeking to ‘game the system’ to find the easiest path - that they will invest an amazing amount of time/energy/effort to a task that is internally motivating, instead driven by some externally set requirement. I believe that Papert’s “hard fun” is true, as evidenced by the time many kids spend mastering the “next level” in their favorite video game or that elusive skateboard trick.
I recall Roger Schank (Head of my grad school program) proposing that the first day of kindergarten should be devoted to finding out what every new student’s main area of interest was, then (with the help of a soon-to-be-developed educational technology/AI) customizing the curriculum around that topic. If Bobby likes trucks, he should learn to read, write, calculate, and reason through examples and assignment that all involve trucks. If Suzy loves riding her bike, all of her learning should be grounded in bikes. It’s a neat idea that mirrors some of the concepts being presented in Mitch’s video (although it’s a little discouraging that more progress hasn’t been made towards making that vision a reality - although Scratch is a great tool in that pursuit!)